Urbit
  • Introduction
  • Development

    • Getting Started
    • Environment Setup
    • Grants Program
    • Project Repositories
    • Precepts
    • System Overview

      • Arvo
      • Hoon
      • Nock
      • Vere
      • Azimuth
      • Cryptography
      • Arvo

        • Overview
        • Reference

          • Cryptography
          • Filesystem Hierarchy
          • Ames

            • Overview
            • Cryptography
            • API Reference
            • Behn

              • Overview
              • API Reference
              • Clay

                • Overview
                • Architecture
                • Using Clay
                • Data Types
                • Scry Reference
                • API Reference
                • Examples
                • Dill

                  • Overview
                  • API Reference
                  • Eyre

                    • Overview
                    • External API Reference
                    • Internal API Reference
                    • Scry Reference
                    • Data Types
                    • Examples
                    • Ford

                      • Overview
                      • Gall

                        • Overview
                        • Iris

                          • API Reference
                          • Jael

                            • API Reference
                            • Concepts

                              • Subscriptions
                              • Tutorials

                                • Move Trace
                              • Userspace

                                • Overview
                                • Gall

                                  • Overview
                                  • Tutorial
                                  • API Reference
                                  • Graph Store

                                    • Graph Store Overview
                                    • Data Structure Overview
                                    • Validator Walkthrough
                                    • Advanced Info
                                    • Threads

                                      • Overview
                                      • HTTP API
                                      • Reference
                                      • Basics

                                        • Fundamentals
                                        • Bind
                                        • Input
                                        • Output
                                        • Summary
                                        • Gall

                                          • Start Thread
                                          • Take Result
                                          • Take Facts
                                          • Stop Thread
                                          • Poke Thread
                                          • Examples

                                            • Fetch JSON
                                            • Child Thread
                                            • Main-loop
                                            • Poke Agent
                                            • Scry
                                            • Take Fact
                                          • Landscape

                                            • Overview
                                            • API Reference

                                              • Graph Store
                                          • Hoon

                                            • Overview
                                            • Hoon School

                                              • 1.1 Setup
                                              • 1.1.1 Walkthrough: List of Numbers
                                              • 1.2 Nouns
                                              • 1.3 Hoon Syntax
                                              • 1.3.1 Walkthrough: Conditionals
                                              • 1.4 Gates (Hoon Functions)
                                              • 1.4.1 Walkthrough: Recursion
                                              • 1.5 Lists
                                              • 1.5.1 Walkthrough: Fibonacci Sequence
                                              • 1.6 The Subject and Its Legs
                                              • 1.6.1 Walkthrough: Ackermann Function
                                              • 1.7 Arms and Cores
                                              • 1.7.1 Walkthrough: Caesar Cipher
                                              • 1.8 Doors
                                              • 1.8.1 Bank Account
                                              • 1.9 Generators
                                              • 2.1 Atoms, Auras, and Simple Cell Types
                                              • 2.2 Type Checking and Type Inference
                                              • 2.3 Structures and Complex Types
                                              • 2.3.1 Walkthrough: Libraries
                                              • 2.3.2 Molds
                                              • 2.4 Standard Library: Trees, Sets, and Maps
                                              • 2.5 Type Polymorphism
                                              • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                              • 2.5.2 Walkthrough: Lead Polymorphism
                                              • 2.6 Behn
                                              • 2.7 Gall
                                              • 2.7.1 Gall Walkthrough: Egg Timer
                                              • Guides

                                                • CLI apps
                                                • Parsing
                                                • Writing Aqua Tests
                                                • Reference

                                                  • Cheat Sheet
                                                  • Irregular forms
                                                  • Hoon Errors
                                                  • Hoon Style Guide
                                                  • Basic Types
                                                  • Advanced Types
                                                  • Auras
                                                  • Runes

                                                    • Atoms and strings
                                                    • Nock . ('dot')
                                                    • Wild ! ('zap')
                                                    • Change Subject = ('tis')
                                                    • Conditionals ? ('wut')
                                                    • Cores | ('bar')
                                                    • Arms + ('lus')
                                                    • Cells : ('col')
                                                    • Calls % ('cen')
                                                    • Casts ^ ('ket')
                                                    • Structures $ ('buc')
                                                    • Make ; ('mic')
                                                    • Hints ~ ('sig')
                                                    • Terminators -- and ==
                                                    • Limbs and wings

                                                      • Limbs
                                                      • Wings
                                                      • Standard library

                                                        • Table of Contents
                                                        • 1a: Basic Arithmetic
                                                        • 1b: Tree Addressing
                                                        • 1c: Molds and Mold-Builders
                                                        • 2a: Unit Logic
                                                        • 2b: List Logic
                                                        • 2c: Bit Arithmetic
                                                        • 2d: Bit Logic
                                                        • 2e: Insecure Hashing
                                                        • 2f: Noun Ordering
                                                        • 2g: Unsigned Powers
                                                        • 2h: Set Logic
                                                        • 2i: Map Logic
                                                        • 2j: Jar and Jug Logic
                                                        • 2k: Queue Logic
                                                        • 2l: Container from Container
                                                        • 2m: Container from Noun
                                                        • 2n: Functional Hacks
                                                        • 2o: Normalizing Containers
                                                        • 2p: Serialization
                                                        • 2q: Molds and Mold-Builders
                                                        • 3a: Modular and Signed Ints
                                                        • 3b: Floating Point
                                                        • 3c: Urbit Time
                                                        • 3d: SHA Hash Family
                                                        • 3e: AES encryption (Removed)
                                                        • 3f: Scrambling
                                                        • 3g: Molds and Mold-Builders
                                                        • 4a: Exotic Bases
                                                        • 4b: Text Processing
                                                        • 4c: Tank Printer
                                                        • 4d: Parsing (Tracing)
                                                        • 4e: Parsing (Combinators)
                                                        • 4f: Parsing (Rule-Builders)
                                                        • 4g: Parsing (Outside Caller)
                                                        • 4h: Parsing (ASCII Glyphs)
                                                        • 4i: Parsing (Useful Idioms)
                                                        • 4j: Parsing (Bases and Base Digits)
                                                        • 4k: Atom Printing
                                                        • 4l: Atom Parsing
                                                        • 4m: Formatting Functions
                                                        • 4n: Virtualization
                                                        • 4o: Molds
                                                        • 5a: Compiler Utilities
                                                        • 5b: Macro Expansion
                                                        • 5c: Compiler Backend & Prettyprinter
                                                        • 5d: Parser
                                                        • 5e: Caching Compiler
                                                        • 5f: Molds and Mold-Builders
                                                        • 5g: profiling support
                                                    • Nock

                                                      • Nock Definition
                                                      • Explanation
                                                      • Example
                                                      • Implementations
                                                      • Vere

                                                        • C Runtime System
                                                        • Land of Nouns
                                                        • API overview by prefix
                                                        • C in Urbit
                                                        • Writing Jets
                                                        • Cryptography
                                                        • Azimuth

                                                          • Overview
                                                          • Life and Rift
                                                          • Advanced Azimuth Tools
                                                          • Glossary

                                                            • Ames
                                                            • Aqua
                                                            • Arm
                                                            • Arvo
                                                            • Atom
                                                            • Azimuth
                                                            • Battery
                                                            • Behn
                                                            • Breach
                                                            • Bridge
                                                            • Censures
                                                            • Ceremony
                                                            • chat
                                                            • Claims
                                                            • Clay
                                                            • Comet
                                                            • Core
                                                            • Delegated Sending
                                                            • Desk
                                                            • Dill
                                                            • Document Proposal
                                                            • Dojo
                                                            • Door
                                                            • Ecliptic
                                                            • Event Log
                                                            • Eyre
                                                            • Ford
                                                            • Galaxy
                                                            • Gall
                                                            • Gate
                                                            • HD Wallet
                                                            • Hoon
                                                            • Invite Tree
                                                            • Iris
                                                            • Jael
                                                            • Jaque
                                                            • Keyfile
                                                            • Landscape
                                                            • Mark
                                                            • Moon
                                                            • Nock
                                                            • Noun
                                                            • OTA Updates
                                                            • Payload
                                                            • pH
                                                            • Pier
                                                            • Pill
                                                            • Planet
                                                            • Proxies
                                                            • Replay
                                                            • Sail/Udon
                                                            • Senate
                                                            • Ship
                                                            • ship.arvo.network
                                                            • Star
                                                            • |sync
                                                            • Trap
                                                            • Upgrade Proposal
                                                            • Vane
                                                            • Vere
                                                            • Voting
                                                            • Wallet-Generator
                                                            Urbit
                                                            • Introduction
                                                            • Development

                                                              • Getting Started
                                                              • Environment Setup
                                                              • Grants Program
                                                              • Project Repositories
                                                              • Precepts
                                                              • System Overview

                                                                • Arvo
                                                                • Hoon
                                                                • Nock
                                                                • Vere
                                                                • Azimuth
                                                                • Cryptography
                                                                • Arvo

                                                                  • Overview
                                                                  • Reference

                                                                    • Cryptography
                                                                    • Filesystem Hierarchy
                                                                    • Ames

                                                                      • Overview
                                                                      • Cryptography
                                                                      • API Reference
                                                                      • Behn

                                                                        • Overview
                                                                        • API Reference
                                                                        • Clay

                                                                          • Overview
                                                                          • Architecture
                                                                          • Using Clay
                                                                          • Data Types
                                                                          • Scry Reference
                                                                          • API Reference
                                                                          • Examples
                                                                          • Dill

                                                                            • Overview
                                                                            • API Reference
                                                                            • Eyre

                                                                              • Overview
                                                                              • External API Reference
                                                                              • Internal API Reference
                                                                              • Scry Reference
                                                                              • Data Types
                                                                              • Examples
                                                                              • Ford

                                                                                • Overview
                                                                                • Gall

                                                                                  • Overview
                                                                                  • Iris

                                                                                    • API Reference
                                                                                    • Jael

                                                                                      • API Reference
                                                                                      • Concepts

                                                                                        • Subscriptions
                                                                                        • Tutorials

                                                                                          • Move Trace
                                                                                        • Userspace

                                                                                          • Overview
                                                                                          • Gall

                                                                                            • Overview
                                                                                            • Tutorial
                                                                                            • API Reference
                                                                                            • Graph Store

                                                                                              • Graph Store Overview
                                                                                              • Data Structure Overview
                                                                                              • Validator Walkthrough
                                                                                              • Advanced Info
                                                                                              • Threads

                                                                                                • Overview
                                                                                                • HTTP API
                                                                                                • Reference
                                                                                                • Basics

                                                                                                  • Fundamentals
                                                                                                  • Bind
                                                                                                  • Input
                                                                                                  • Output
                                                                                                  • Summary
                                                                                                  • Gall

                                                                                                    • Start Thread
                                                                                                    • Take Result
                                                                                                    • Take Facts
                                                                                                    • Stop Thread
                                                                                                    • Poke Thread
                                                                                                    • Examples

                                                                                                      • Fetch JSON
                                                                                                      • Child Thread
                                                                                                      • Main-loop
                                                                                                      • Poke Agent
                                                                                                      • Scry
                                                                                                      • Take Fact
                                                                                                    • Landscape

                                                                                                      • Overview
                                                                                                      • API Reference

                                                                                                        • Graph Store
                                                                                                    • Hoon

                                                                                                      • Overview
                                                                                                      • Hoon School

                                                                                                        • 1.1 Setup
                                                                                                        • 1.1.1 Walkthrough: List of Numbers
                                                                                                        • 1.2 Nouns
                                                                                                        • 1.3 Hoon Syntax
                                                                                                        • 1.3.1 Walkthrough: Conditionals
                                                                                                        • 1.4 Gates (Hoon Functions)
                                                                                                        • 1.4.1 Walkthrough: Recursion
                                                                                                        • 1.5 Lists
                                                                                                        • 1.5.1 Walkthrough: Fibonacci Sequence
                                                                                                        • 1.6 The Subject and Its Legs
                                                                                                        • 1.6.1 Walkthrough: Ackermann Function
                                                                                                        • 1.7 Arms and Cores
                                                                                                        • 1.7.1 Walkthrough: Caesar Cipher
                                                                                                        • 1.8 Doors
                                                                                                        • 1.8.1 Bank Account
                                                                                                        • 1.9 Generators
                                                                                                        • 2.1 Atoms, Auras, and Simple Cell Types
                                                                                                        • 2.2 Type Checking and Type Inference
                                                                                                        • 2.3 Structures and Complex Types
                                                                                                        • 2.3.1 Walkthrough: Libraries
                                                                                                        • 2.3.2 Molds
                                                                                                        • 2.4 Standard Library: Trees, Sets, and Maps
                                                                                                        • 2.5 Type Polymorphism
                                                                                                        • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                                                                                        • 2.5.2 Walkthrough: Lead Polymorphism
                                                                                                        • 2.6 Behn
                                                                                                        • 2.7 Gall
                                                                                                        • 2.7.1 Gall Walkthrough: Egg Timer
                                                                                                        • Guides

                                                                                                          • CLI apps
                                                                                                          • Parsing
                                                                                                          • Writing Aqua Tests
                                                                                                          • Reference

                                                                                                            • Cheat Sheet
                                                                                                            • Irregular forms
                                                                                                            • Hoon Errors
                                                                                                            • Hoon Style Guide
                                                                                                            • Basic Types
                                                                                                            • Advanced Types
                                                                                                            • Auras
                                                                                                            • Runes

                                                                                                              • Atoms and strings
                                                                                                              • Nock . ('dot')
                                                                                                              • Wild ! ('zap')
                                                                                                              • Change Subject = ('tis')
                                                                                                              • Conditionals ? ('wut')
                                                                                                              • Cores | ('bar')
                                                                                                              • Arms + ('lus')
                                                                                                              • Cells : ('col')
                                                                                                              • Calls % ('cen')
                                                                                                              • Casts ^ ('ket')
                                                                                                              • Structures $ ('buc')
                                                                                                              • Make ; ('mic')
                                                                                                              • Hints ~ ('sig')
                                                                                                              • Terminators -- and ==
                                                                                                              • Limbs and wings

                                                                                                                • Limbs
                                                                                                                • Wings
                                                                                                                • Standard library

                                                                                                                  • Table of Contents
                                                                                                                  • 1a: Basic Arithmetic
                                                                                                                  • 1b: Tree Addressing
                                                                                                                  • 1c: Molds and Mold-Builders
                                                                                                                  • 2a: Unit Logic
                                                                                                                  • 2b: List Logic
                                                                                                                  • 2c: Bit Arithmetic
                                                                                                                  • 2d: Bit Logic
                                                                                                                  • 2e: Insecure Hashing
                                                                                                                  • 2f: Noun Ordering
                                                                                                                  • 2g: Unsigned Powers
                                                                                                                  • 2h: Set Logic
                                                                                                                  • 2i: Map Logic
                                                                                                                  • 2j: Jar and Jug Logic
                                                                                                                  • 2k: Queue Logic
                                                                                                                  • 2l: Container from Container
                                                                                                                  • 2m: Container from Noun
                                                                                                                  • 2n: Functional Hacks
                                                                                                                  • 2o: Normalizing Containers
                                                                                                                  • 2p: Serialization
                                                                                                                  • 2q: Molds and Mold-Builders
                                                                                                                  • 3a: Modular and Signed Ints
                                                                                                                  • 3b: Floating Point
                                                                                                                  • 3c: Urbit Time
                                                                                                                  • 3d: SHA Hash Family
                                                                                                                  • 3e: AES encryption (Removed)
                                                                                                                  • 3f: Scrambling
                                                                                                                  • 3g: Molds and Mold-Builders
                                                                                                                  • 4a: Exotic Bases
                                                                                                                  • 4b: Text Processing
                                                                                                                  • 4c: Tank Printer
                                                                                                                  • 4d: Parsing (Tracing)
                                                                                                                  • 4e: Parsing (Combinators)
                                                                                                                  • 4f: Parsing (Rule-Builders)
                                                                                                                  • 4g: Parsing (Outside Caller)
                                                                                                                  • 4h: Parsing (ASCII Glyphs)
                                                                                                                  • 4i: Parsing (Useful Idioms)
                                                                                                                  • 4j: Parsing (Bases and Base Digits)
                                                                                                                  • 4k: Atom Printing
                                                                                                                  • 4l: Atom Parsing
                                                                                                                  • 4m: Formatting Functions
                                                                                                                  • 4n: Virtualization
                                                                                                                  • 4o: Molds
                                                                                                                  • 5a: Compiler Utilities
                                                                                                                  • 5b: Macro Expansion
                                                                                                                  • 5c: Compiler Backend & Prettyprinter
                                                                                                                  • 5d: Parser
                                                                                                                  • 5e: Caching Compiler
                                                                                                                  • 5f: Molds and Mold-Builders
                                                                                                                  • 5g: profiling support
                                                                                                              • Nock

                                                                                                                • Nock Definition
                                                                                                                • Explanation
                                                                                                                • Example
                                                                                                                • Implementations
                                                                                                                • Vere

                                                                                                                  • C Runtime System
                                                                                                                  • Land of Nouns
                                                                                                                  • API overview by prefix
                                                                                                                  • C in Urbit
                                                                                                                  • Writing Jets
                                                                                                                  • Cryptography
                                                                                                                  • Azimuth

                                                                                                                    • Overview
                                                                                                                    • Life and Rift
                                                                                                                    • Advanced Azimuth Tools
                                                                                                                    • Glossary

                                                                                                                      • Ames
                                                                                                                      • Aqua
                                                                                                                      • Arm
                                                                                                                      • Arvo
                                                                                                                      • Atom
                                                                                                                      • Azimuth
                                                                                                                      • Battery
                                                                                                                      • Behn
                                                                                                                      • Breach
                                                                                                                      • Bridge
                                                                                                                      • Censures
                                                                                                                      • Ceremony
                                                                                                                      • chat
                                                                                                                      • Claims
                                                                                                                      • Clay
                                                                                                                      • Comet
                                                                                                                      • Core
                                                                                                                      • Delegated Sending
                                                                                                                      • Desk
                                                                                                                      • Dill
                                                                                                                      • Document Proposal
                                                                                                                      • Dojo
                                                                                                                      • Door
                                                                                                                      • Ecliptic
                                                                                                                      • Event Log
                                                                                                                      • Eyre
                                                                                                                      • Ford
                                                                                                                      • Galaxy
                                                                                                                      • Gall
                                                                                                                      • Gate
                                                                                                                      • HD Wallet
                                                                                                                      • Hoon
                                                                                                                      • Invite Tree
                                                                                                                      • Iris
                                                                                                                      • Jael
                                                                                                                      • Jaque
                                                                                                                      • Keyfile
                                                                                                                      • Landscape
                                                                                                                      • Mark
                                                                                                                      • Moon
                                                                                                                      • Nock
                                                                                                                      • Noun
                                                                                                                      • OTA Updates
                                                                                                                      • Payload
                                                                                                                      • pH
                                                                                                                      • Pier
                                                                                                                      • Pill
                                                                                                                      • Planet
                                                                                                                      • Proxies
                                                                                                                      • Replay
                                                                                                                      • Sail/Udon
                                                                                                                      • Senate
                                                                                                                      • Ship
                                                                                                                      • ship.arvo.network
                                                                                                                      • Star
                                                                                                                      • |sync
                                                                                                                      • Trap
                                                                                                                      • Upgrade Proposal
                                                                                                                      • Vane
                                                                                                                      • Vere
                                                                                                                      • Voting
                                                                                                                      • Wallet-Generator
                                                                                                                      Urbit/Documentation/Arvo/Behn

                                                                                                                      API Reference

                                                                                                                      In this document we describe the public interface for Behn. Namely, we describe each task that Behn can be passed, and which gift(s) Behn can give in return.

                                                                                                                      Tasks

                                                                                                                      %born

                                                                                                                      Each time you start your Urbit, the Arvo kernel calls the %born task for Behn. When called, Behn gets the current time from Unix and updates its list of timers accordingly.

                                                                                                                      Accepts

                                                                                                                      [~]
                                                                                                                      

                                                                                                                      Returns

                                                                                                                      %born does not return a gift.

                                                                                                                      %crud

                                                                                                                      %crud is called whenever an error involving Behn occurs, such as trying to %wake a program that has crashed.

                                                                                                                      When called, it checks to see if the set of timers is empty. If so, it prints an error report containing error, otherwise it passes the error to +wake.

                                                                                                                      Accepts

                                                                                                                      [tag=@tas error=tang]
                                                                                                                      

                                                                                                                      Here, tag is a @tas denoting the type of error, and error is an error message.

                                                                                                                      Returns

                                                                                                                      [%wake %behn-crud-no-timer tag error]
                                                                                                                      

                                                                                                                      If the set of timers is nonempty when Behn is %passed a %crud task, Behn %gives a %wake card containing the error to the next client in the set of timers.

                                                                                                                      Example

                                                                                                                      The most common error that occurs is when Behn tries to %wake up a program that has crashed. When this happens the entire event (i.e. sequence of moves) that led up to the %wake is thrown away, and Vere then causes the kernel to pass Behn a %crud task containing the stack trace.

                                                                                                                      %drip

                                                                                                                      %drip allows one to delay a gift until a timer set for now fires.

                                                                                                                      A Client %slips Behn a %drip task wrapping a gift to be given to a Target. This launches a sequence of moves as written here:

                                                                                                                      Client -- %slip %drip --> Behn -- %pass %wait --> Behn -- %give %wake --> Behn -- %give %meta --> Target

                                                                                                                      Here the %meta move is a wrapper for the %gift inside of the initial %drip wrapper.

                                                                                                                      %drip only handles gifts, and can only schedule gifts for as soon as possible after the prescribed timer fires.

                                                                                                                      Accepts

                                                                                                                      mov=vase
                                                                                                                      

                                                                                                                      %drip takes in a %give move in a vase.

                                                                                                                      Returns

                                                                                                                      In response to a %drip task, Behn will %pass a %wait to itself, which then triggers a %wake gift to itself, which then causes Behn to %give a %meta gift containing the gift originally %given to Behn when %drip was first called. That makes Behn its own client for %drip.

                                                                                                                      Example

                                                                                                                      Say an app (the Target) is subscribed to updates from Clay (the Client). If Clay %gives updates to the app directly and the app crashes, this may cause Clay to crash as well. If instead Clay %passes Behn a %drip task wrapping the update gift, Behn will set a timer for now that, when fired, will cause the update gift to be given. If it causes a crash then it will have been in response to the %drip move, thereby isolating Clay from the crash. Thus %drip acts as a sort of buffer against cascading sequences of crashes.

                                                                                                                      %huck

                                                                                                                      Immediately gives back an input move.

                                                                                                                      Accepts

                                                                                                                      mov=vase
                                                                                                                      

                                                                                                                      Behn takes in a move contained in a vase.

                                                                                                                      Returns

                                                                                                                      [%give %meta mov]
                                                                                                                      

                                                                                                                      Behn returns the input move as a %meta gift.

                                                                                                                      %rest

                                                                                                                      Cancels a timer that was previously set.

                                                                                                                      Behn takes in a @da and cancels the timer at that time if it exists, then adjusts the next wakeup call from Unix if necessary.

                                                                                                                      Task

                                                                                                                      @da
                                                                                                                      

                                                                                                                      Gift

                                                                                                                      This task returns no gifts.

                                                                                                                      %trim

                                                                                                                      This task is sent by the interpreter in order to free up memory. This task is empty for Behn, since it is not a good idea to forget your timers.

                                                                                                                      Accepts

                                                                                                                      This task has no arguments.

                                                                                                                      Returns

                                                                                                                      This task returns nothing.

                                                                                                                      %vega

                                                                                                                      This task informs the vane that the kernel has been upgraded. Behn does not do anything in response to this.

                                                                                                                      Accepts

                                                                                                                      This task has no arguments.

                                                                                                                      Returns

                                                                                                                      This task returns nothing.

                                                                                                                      %wait

                                                                                                                      This task takes in a @da which Behn then adds to timers.state, the list of timers.

                                                                                                                      Accepts

                                                                                                                      @da
                                                                                                                      

                                                                                                                      Returns

                                                                                                                      This task returns a %wake gift once the timer has fired.

                                                                                                                      %wake

                                                                                                                      This task is sent by the kernel when the Unix timer tells the kernel that it is time for Behn to wake up. This is often caused by a %doze gift that Behn originally sent to the kernel that is then forwarded to Unix, which is where the real timekeeping occurs.

                                                                                                                      Upon receiving this task, Behn processes the elapsed timer and then sets :next-wake.

                                                                                                                      %wake is also a gift that Behn can %give. This is done to inform other vanes or apps that a timer has expired, and may include an error message.

                                                                                                                      Accepts

                                                                                                                      As a task, %wake takes in ~.

                                                                                                                      As a gift, %wake may include an error message.

                                                                                                                      error=(unit tang)
                                                                                                                      

                                                                                                                      Returns

                                                                                                                      In response to receiving this task, Behn may %give a %doze gift containing the @da of the next timer to elapse. Behn may also %give a %wake gift to itself.

                                                                                                                      %wegh

                                                                                                                      This task asks Behn to product a memory usage report.

                                                                                                                      Accepts

                                                                                                                      This task has no arguments.

                                                                                                                      Returns

                                                                                                                      :_  state  :_  ~
                                                                                                                          :^  duct  %give  %mass
                                                                                                                          :+  %behn  %|
                                                                                                                          :~  timers+&+timers.state
                                                                                                                              dot+&+state
                                                                                                                      

                                                                                                                      When Behn is %passed this task, it will %give a %mass gift in response containing Behn's current memory usage.

                                                                                                                      <-

                                                                                                                      Overview