Urbit
  • Introduction
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    • Getting Started
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      • Arvo
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                • Dill

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                  • Eyre

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                    • Ford

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                                          • Start Thread
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                                            • Fetch JSON
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                                            • Overview
                                            • API Reference

                                              • Graph Store
                                          • Hoon

                                            • Overview
                                            • Hoon School

                                              • 1.1 Setup
                                              • 1.1.1 Walkthrough: List of Numbers
                                              • 1.2 Nouns
                                              • 1.3 Hoon Syntax
                                              • 1.3.1 Walkthrough: Conditionals
                                              • 1.4 Gates (Hoon Functions)
                                              • 1.4.1 Walkthrough: Recursion
                                              • 1.5 Lists
                                              • 1.5.1 Walkthrough: Fibonacci Sequence
                                              • 1.6 The Subject and Its Legs
                                              • 1.6.1 Walkthrough: Ackermann Function
                                              • 1.7 Arms and Cores
                                              • 1.7.1 Walkthrough: Caesar Cipher
                                              • 1.8 Doors
                                              • 1.8.1 Bank Account
                                              • 1.9 Generators
                                              • 2.1 Atoms, Auras, and Simple Cell Types
                                              • 2.2 Type Checking and Type Inference
                                              • 2.3 Structures and Complex Types
                                              • 2.3.1 Walkthrough: Libraries
                                              • 2.3.2 Molds
                                              • 2.4 Standard Library: Trees, Sets, and Maps
                                              • 2.5 Type Polymorphism
                                              • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                              • 2.5.2 Walkthrough: Lead Polymorphism
                                              • 2.6 Behn
                                              • 2.7 Gall
                                              • 2.7.1 Gall Walkthrough: Egg Timer
                                              • Guides

                                                • CLI apps
                                                • Parsing
                                                • Writing Aqua Tests
                                                • Reference

                                                  • Cheat Sheet
                                                  • Irregular forms
                                                  • Hoon Errors
                                                  • Hoon Style Guide
                                                  • Basic Types
                                                  • Advanced Types
                                                  • Auras
                                                  • Runes

                                                    • Atoms and strings
                                                    • Nock . ('dot')
                                                    • Wild ! ('zap')
                                                    • Change Subject = ('tis')
                                                    • Conditionals ? ('wut')
                                                    • Cores | ('bar')
                                                    • Arms + ('lus')
                                                    • Cells : ('col')
                                                    • Calls % ('cen')
                                                    • Casts ^ ('ket')
                                                    • Structures $ ('buc')
                                                    • Make ; ('mic')
                                                    • Hints ~ ('sig')
                                                    • Terminators -- and ==
                                                    • Limbs and wings

                                                      • Limbs
                                                      • Wings
                                                      • Standard library

                                                        • Table of Contents
                                                        • 1a: Basic Arithmetic
                                                        • 1b: Tree Addressing
                                                        • 1c: Molds and Mold-Builders
                                                        • 2a: Unit Logic
                                                        • 2b: List Logic
                                                        • 2c: Bit Arithmetic
                                                        • 2d: Bit Logic
                                                        • 2e: Insecure Hashing
                                                        • 2f: Noun Ordering
                                                        • 2g: Unsigned Powers
                                                        • 2h: Set Logic
                                                        • 2i: Map Logic
                                                        • 2j: Jar and Jug Logic
                                                        • 2k: Queue Logic
                                                        • 2l: Container from Container
                                                        • 2m: Container from Noun
                                                        • 2n: Functional Hacks
                                                        • 2o: Normalizing Containers
                                                        • 2p: Serialization
                                                        • 2q: Molds and Mold-Builders
                                                        • 3a: Modular and Signed Ints
                                                        • 3b: Floating Point
                                                        • 3c: Urbit Time
                                                        • 3d: SHA Hash Family
                                                        • 3e: AES encryption (Removed)
                                                        • 3f: Scrambling
                                                        • 3g: Molds and Mold-Builders
                                                        • 4a: Exotic Bases
                                                        • 4b: Text Processing
                                                        • 4c: Tank Printer
                                                        • 4d: Parsing (Tracing)
                                                        • 4e: Parsing (Combinators)
                                                        • 4f: Parsing (Rule-Builders)
                                                        • 4g: Parsing (Outside Caller)
                                                        • 4h: Parsing (ASCII Glyphs)
                                                        • 4i: Parsing (Useful Idioms)
                                                        • 4j: Parsing (Bases and Base Digits)
                                                        • 4k: Atom Printing
                                                        • 4l: Atom Parsing
                                                        • 4m: Formatting Functions
                                                        • 4n: Virtualization
                                                        • 4o: Molds
                                                        • 5a: Compiler Utilities
                                                        • 5b: Macro Expansion
                                                        • 5c: Compiler Backend & Prettyprinter
                                                        • 5d: Parser
                                                        • 5e: Caching Compiler
                                                        • 5f: Molds and Mold-Builders
                                                        • 5g: profiling support
                                                    • Nock

                                                      • Nock Definition
                                                      • Explanation
                                                      • Example
                                                      • Implementations
                                                      • Vere

                                                        • C Runtime System
                                                        • Land of Nouns
                                                        • API overview by prefix
                                                        • C in Urbit
                                                        • Writing Jets
                                                        • Cryptography
                                                        • Azimuth

                                                          • Overview
                                                          • Life and Rift
                                                          • Advanced Azimuth Tools
                                                          • Glossary

                                                            • Ames
                                                            • Aqua
                                                            • Arm
                                                            • Arvo
                                                            • Atom
                                                            • Azimuth
                                                            • Battery
                                                            • Behn
                                                            • Breach
                                                            • Bridge
                                                            • Censures
                                                            • Ceremony
                                                            • chat
                                                            • Claims
                                                            • Clay
                                                            • Comet
                                                            • Core
                                                            • Delegated Sending
                                                            • Desk
                                                            • Dill
                                                            • Document Proposal
                                                            • Dojo
                                                            • Door
                                                            • Ecliptic
                                                            • Event Log
                                                            • Eyre
                                                            • Ford
                                                            • Galaxy
                                                            • Gall
                                                            • Gate
                                                            • HD Wallet
                                                            • Hoon
                                                            • Invite Tree
                                                            • Iris
                                                            • Jael
                                                            • Jaque
                                                            • Keyfile
                                                            • Landscape
                                                            • Mark
                                                            • Moon
                                                            • Nock
                                                            • Noun
                                                            • OTA Updates
                                                            • Payload
                                                            • pH
                                                            • Pier
                                                            • Pill
                                                            • Planet
                                                            • Proxies
                                                            • Replay
                                                            • Sail/Udon
                                                            • Senate
                                                            • Ship
                                                            • ship.arvo.network
                                                            • Star
                                                            • |sync
                                                            • Trap
                                                            • Upgrade Proposal
                                                            • Vane
                                                            • Vere
                                                            • Voting
                                                            • Wallet-Generator
                                                            Urbit
                                                            • Introduction
                                                            • Development

                                                              • Getting Started
                                                              • Environment Setup
                                                              • Grants Program
                                                              • Project Repositories
                                                              • Precepts
                                                              • System Overview

                                                                • Arvo
                                                                • Hoon
                                                                • Nock
                                                                • Vere
                                                                • Azimuth
                                                                • Cryptography
                                                                • Arvo

                                                                  • Overview
                                                                  • Reference

                                                                    • Cryptography
                                                                    • Filesystem Hierarchy
                                                                    • Ames

                                                                      • Overview
                                                                      • Cryptography
                                                                      • API Reference
                                                                      • Behn

                                                                        • Overview
                                                                        • API Reference
                                                                        • Clay

                                                                          • Overview
                                                                          • Architecture
                                                                          • Using Clay
                                                                          • Data Types
                                                                          • Scry Reference
                                                                          • API Reference
                                                                          • Examples
                                                                          • Dill

                                                                            • Overview
                                                                            • API Reference
                                                                            • Eyre

                                                                              • Overview
                                                                              • External API Reference
                                                                              • Internal API Reference
                                                                              • Scry Reference
                                                                              • Data Types
                                                                              • Examples
                                                                              • Ford

                                                                                • Overview
                                                                                • Gall

                                                                                  • Overview
                                                                                  • Iris

                                                                                    • API Reference
                                                                                    • Jael

                                                                                      • API Reference
                                                                                      • Concepts

                                                                                        • Subscriptions
                                                                                        • Tutorials

                                                                                          • Move Trace
                                                                                        • Userspace

                                                                                          • Overview
                                                                                          • Gall

                                                                                            • Overview
                                                                                            • Tutorial
                                                                                            • API Reference
                                                                                            • Graph Store

                                                                                              • Graph Store Overview
                                                                                              • Data Structure Overview
                                                                                              • Validator Walkthrough
                                                                                              • Advanced Info
                                                                                              • Threads

                                                                                                • Overview
                                                                                                • HTTP API
                                                                                                • Reference
                                                                                                • Basics

                                                                                                  • Fundamentals
                                                                                                  • Bind
                                                                                                  • Input
                                                                                                  • Output
                                                                                                  • Summary
                                                                                                  • Gall

                                                                                                    • Start Thread
                                                                                                    • Take Result
                                                                                                    • Take Facts
                                                                                                    • Stop Thread
                                                                                                    • Poke Thread
                                                                                                    • Examples

                                                                                                      • Fetch JSON
                                                                                                      • Child Thread
                                                                                                      • Main-loop
                                                                                                      • Poke Agent
                                                                                                      • Scry
                                                                                                      • Take Fact
                                                                                                    • Landscape

                                                                                                      • Overview
                                                                                                      • API Reference

                                                                                                        • Graph Store
                                                                                                    • Hoon

                                                                                                      • Overview
                                                                                                      • Hoon School

                                                                                                        • 1.1 Setup
                                                                                                        • 1.1.1 Walkthrough: List of Numbers
                                                                                                        • 1.2 Nouns
                                                                                                        • 1.3 Hoon Syntax
                                                                                                        • 1.3.1 Walkthrough: Conditionals
                                                                                                        • 1.4 Gates (Hoon Functions)
                                                                                                        • 1.4.1 Walkthrough: Recursion
                                                                                                        • 1.5 Lists
                                                                                                        • 1.5.1 Walkthrough: Fibonacci Sequence
                                                                                                        • 1.6 The Subject and Its Legs
                                                                                                        • 1.6.1 Walkthrough: Ackermann Function
                                                                                                        • 1.7 Arms and Cores
                                                                                                        • 1.7.1 Walkthrough: Caesar Cipher
                                                                                                        • 1.8 Doors
                                                                                                        • 1.8.1 Bank Account
                                                                                                        • 1.9 Generators
                                                                                                        • 2.1 Atoms, Auras, and Simple Cell Types
                                                                                                        • 2.2 Type Checking and Type Inference
                                                                                                        • 2.3 Structures and Complex Types
                                                                                                        • 2.3.1 Walkthrough: Libraries
                                                                                                        • 2.3.2 Molds
                                                                                                        • 2.4 Standard Library: Trees, Sets, and Maps
                                                                                                        • 2.5 Type Polymorphism
                                                                                                        • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                                                                                        • 2.5.2 Walkthrough: Lead Polymorphism
                                                                                                        • 2.6 Behn
                                                                                                        • 2.7 Gall
                                                                                                        • 2.7.1 Gall Walkthrough: Egg Timer
                                                                                                        • Guides

                                                                                                          • CLI apps
                                                                                                          • Parsing
                                                                                                          • Writing Aqua Tests
                                                                                                          • Reference

                                                                                                            • Cheat Sheet
                                                                                                            • Irregular forms
                                                                                                            • Hoon Errors
                                                                                                            • Hoon Style Guide
                                                                                                            • Basic Types
                                                                                                            • Advanced Types
                                                                                                            • Auras
                                                                                                            • Runes

                                                                                                              • Atoms and strings
                                                                                                              • Nock . ('dot')
                                                                                                              • Wild ! ('zap')
                                                                                                              • Change Subject = ('tis')
                                                                                                              • Conditionals ? ('wut')
                                                                                                              • Cores | ('bar')
                                                                                                              • Arms + ('lus')
                                                                                                              • Cells : ('col')
                                                                                                              • Calls % ('cen')
                                                                                                              • Casts ^ ('ket')
                                                                                                              • Structures $ ('buc')
                                                                                                              • Make ; ('mic')
                                                                                                              • Hints ~ ('sig')
                                                                                                              • Terminators -- and ==
                                                                                                              • Limbs and wings

                                                                                                                • Limbs
                                                                                                                • Wings
                                                                                                                • Standard library

                                                                                                                  • Table of Contents
                                                                                                                  • 1a: Basic Arithmetic
                                                                                                                  • 1b: Tree Addressing
                                                                                                                  • 1c: Molds and Mold-Builders
                                                                                                                  • 2a: Unit Logic
                                                                                                                  • 2b: List Logic
                                                                                                                  • 2c: Bit Arithmetic
                                                                                                                  • 2d: Bit Logic
                                                                                                                  • 2e: Insecure Hashing
                                                                                                                  • 2f: Noun Ordering
                                                                                                                  • 2g: Unsigned Powers
                                                                                                                  • 2h: Set Logic
                                                                                                                  • 2i: Map Logic
                                                                                                                  • 2j: Jar and Jug Logic
                                                                                                                  • 2k: Queue Logic
                                                                                                                  • 2l: Container from Container
                                                                                                                  • 2m: Container from Noun
                                                                                                                  • 2n: Functional Hacks
                                                                                                                  • 2o: Normalizing Containers
                                                                                                                  • 2p: Serialization
                                                                                                                  • 2q: Molds and Mold-Builders
                                                                                                                  • 3a: Modular and Signed Ints
                                                                                                                  • 3b: Floating Point
                                                                                                                  • 3c: Urbit Time
                                                                                                                  • 3d: SHA Hash Family
                                                                                                                  • 3e: AES encryption (Removed)
                                                                                                                  • 3f: Scrambling
                                                                                                                  • 3g: Molds and Mold-Builders
                                                                                                                  • 4a: Exotic Bases
                                                                                                                  • 4b: Text Processing
                                                                                                                  • 4c: Tank Printer
                                                                                                                  • 4d: Parsing (Tracing)
                                                                                                                  • 4e: Parsing (Combinators)
                                                                                                                  • 4f: Parsing (Rule-Builders)
                                                                                                                  • 4g: Parsing (Outside Caller)
                                                                                                                  • 4h: Parsing (ASCII Glyphs)
                                                                                                                  • 4i: Parsing (Useful Idioms)
                                                                                                                  • 4j: Parsing (Bases and Base Digits)
                                                                                                                  • 4k: Atom Printing
                                                                                                                  • 4l: Atom Parsing
                                                                                                                  • 4m: Formatting Functions
                                                                                                                  • 4n: Virtualization
                                                                                                                  • 4o: Molds
                                                                                                                  • 5a: Compiler Utilities
                                                                                                                  • 5b: Macro Expansion
                                                                                                                  • 5c: Compiler Backend & Prettyprinter
                                                                                                                  • 5d: Parser
                                                                                                                  • 5e: Caching Compiler
                                                                                                                  • 5f: Molds and Mold-Builders
                                                                                                                  • 5g: profiling support
                                                                                                              • Nock

                                                                                                                • Nock Definition
                                                                                                                • Explanation
                                                                                                                • Example
                                                                                                                • Implementations
                                                                                                                • Vere

                                                                                                                  • C Runtime System
                                                                                                                  • Land of Nouns
                                                                                                                  • API overview by prefix
                                                                                                                  • C in Urbit
                                                                                                                  • Writing Jets
                                                                                                                  • Cryptography
                                                                                                                  • Azimuth

                                                                                                                    • Overview
                                                                                                                    • Life and Rift
                                                                                                                    • Advanced Azimuth Tools
                                                                                                                    • Glossary

                                                                                                                      • Ames
                                                                                                                      • Aqua
                                                                                                                      • Arm
                                                                                                                      • Arvo
                                                                                                                      • Atom
                                                                                                                      • Azimuth
                                                                                                                      • Battery
                                                                                                                      • Behn
                                                                                                                      • Breach
                                                                                                                      • Bridge
                                                                                                                      • Censures
                                                                                                                      • Ceremony
                                                                                                                      • chat
                                                                                                                      • Claims
                                                                                                                      • Clay
                                                                                                                      • Comet
                                                                                                                      • Core
                                                                                                                      • Delegated Sending
                                                                                                                      • Desk
                                                                                                                      • Dill
                                                                                                                      • Document Proposal
                                                                                                                      • Dojo
                                                                                                                      • Door
                                                                                                                      • Ecliptic
                                                                                                                      • Event Log
                                                                                                                      • Eyre
                                                                                                                      • Ford
                                                                                                                      • Galaxy
                                                                                                                      • Gall
                                                                                                                      • Gate
                                                                                                                      • HD Wallet
                                                                                                                      • Hoon
                                                                                                                      • Invite Tree
                                                                                                                      • Iris
                                                                                                                      • Jael
                                                                                                                      • Jaque
                                                                                                                      • Keyfile
                                                                                                                      • Landscape
                                                                                                                      • Mark
                                                                                                                      • Moon
                                                                                                                      • Nock
                                                                                                                      • Noun
                                                                                                                      • OTA Updates
                                                                                                                      • Payload
                                                                                                                      • pH
                                                                                                                      • Pier
                                                                                                                      • Pill
                                                                                                                      • Planet
                                                                                                                      • Proxies
                                                                                                                      • Replay
                                                                                                                      • Sail/Udon
                                                                                                                      • Senate
                                                                                                                      • Ship
                                                                                                                      • ship.arvo.network
                                                                                                                      • Star
                                                                                                                      • |sync
                                                                                                                      • Trap
                                                                                                                      • Upgrade Proposal
                                                                                                                      • Vane
                                                                                                                      • Vere
                                                                                                                      • Voting
                                                                                                                      • Wallet-Generator
                                                                                                                      Urbit/Documentation/Hoon/Reference/Standard library

                                                                                                                      1b: Tree Addressing

                                                                                                                      Check out the Nock explanation for more information on the tree-addressing system.

                                                                                                                      ++cap

                                                                                                                      Tree head

                                                                                                                      Tests whether the tree address a is in the head or the tail of a noun. Produces the constant atom %2 if it is within the head (subtree +2), or the constant atom %3 if it is within the tail (subtree +3).

                                                                                                                      Accepts

                                                                                                                      a is an atom.

                                                                                                                      Produces

                                                                                                                      A constant atom.

                                                                                                                      Source

                                                                                                                      ++  cap
                                                                                                                                ~/  %cap
                                                                                                                                |=  a=@
                                                                                                                                ^-  ?($2 $3)
                                                                                                                                ?-  a
                                                                                                                                  $2        %2
                                                                                                                                  $3        %3
                                                                                                                                  ?(%0 %1)  !!
                                                                                                                                  *         $(a (div a 2))
                                                                                                                                ==
                                                                                                                      

                                                                                                                      Examples

                                                                                                                          > (cap 4)
                                                                                                                          %2
                                                                                                                      
                                                                                                                          > (cap 6)
                                                                                                                          %3
                                                                                                                      
                                                                                                                          > (cap (add 10 9))
                                                                                                                          %2
                                                                                                                      
                                                                                                                          > (cap 1)                                    ::address '1' is in neither the head nor the tail
                                                                                                                          ! exit
                                                                                                                      
                                                                                                                          > (cap 0x40))
                                                                                                                          %2
                                                                                                                          > `@`0x40
                                                                                                                          64
                                                                                                                      
                                                                                                                          > (cap 'a')
                                                                                                                          %3
                                                                                                                          > `@`'a'
                                                                                                                          97

                                                                                                                      ++mas

                                                                                                                      Address within head/tail

                                                                                                                      Computes the tree address of atom a within either the head (+2) or tail (+3) of a noun.

                                                                                                                      Accepts

                                                                                                                      a is an atom.

                                                                                                                      Produces

                                                                                                                      An atom.

                                                                                                                      Source

                                                                                                                      ++  mas
                                                                                                                                ~/  %mas
                                                                                                                                |=  a=@
                                                                                                                                ^-  @
                                                                                                                                ?-  a
                                                                                                                                  1   !!
                                                                                                                                  2   1
                                                                                                                                  3   1
                                                                                                                                  *   (add (mod a 2) (mul $(a (div a 2)) 2))
                                                                                                                                ==
                                                                                                                      

                                                                                                                      Examples

                                                                                                                          > (mas 3)
                                                                                                                          1
                                                                                                                      
                                                                                                                          > (mas 4)
                                                                                                                          2
                                                                                                                      
                                                                                                                          > (mas 5)
                                                                                                                          3
                                                                                                                          > (cap 5)                                    ::`(cap a)` computes whether address `a` is in the head or the tail
                                                                                                                          %2
                                                                                                                      
                                                                                                                          > (mas 7)
                                                                                                                          3
                                                                                                                          > (cap 7)
                                                                                                                          %3
                                                                                                                      
                                                                                                                          > (mas 11)
                                                                                                                          7
                                                                                                                      
                                                                                                                          > (mas (mas 11))
                                                                                                                          3
                                                                                                                      
                                                                                                                          > (cap (mas 6))
                                                                                                                          %3
                                                                                                                      
                                                                                                                          > (mas 0)
                                                                                                                          ! exit                                       ::address `0` is in neither the head nor the tail
                                                                                                                      
                                                                                                                          > (mas 1)
                                                                                                                          ! exit                                       ::address `1` is in neither the head nor the tail

                                                                                                                      Discussion

                                                                                                                                  1
                                                                                                                                /   \
                                                                                                                               /     \
                                                                                                                              2       3              <--here are the head (`+2`) and the tail (`+3`)
                                                                                                                             / \      /\
                                                                                                                            4   5    6  7
                                                                                                                           /\   /\  /\  /\
                                                                                                                           (continues...)

                                                                                                                      Running (mas 7) in the Dojo will return 3, because address +3 is what +7 now occupies. The tree below helps illustrate the relationship. With parentheses are a values (if a is in subtree +3), and without parentheses are the values returned with (mas a).

                                                                                                                                  1(3)                       ::new/(old) addresses
                                                                                                                                 /    \
                                                                                                                                2       3
                                                                                                                               (6)     (7)
                                                                                                                              / \       /\
                                                                                                                             /   \     /  \
                                                                                                                            4     5   6    7
                                                                                                                           (12) (13) (14) (15)
                                                                                                                          / \    / \ / \   / \
                                                                                                                             (continues...)

                                                                                                                      Notice how the old values in the head (subtree +2) were not illustrated in this case, because +7 is within the tail (subtree +3).


                                                                                                                      ++peg

                                                                                                                      Address within address

                                                                                                                      Computes the absolute address of b, a relative address within the subtree a.

                                                                                                                      Accepts

                                                                                                                      a is an atom.

                                                                                                                      b is an atom.

                                                                                                                      Produces

                                                                                                                      An atom.

                                                                                                                      Source

                                                                                                                      ++  peg
                                                                                                                            ~/  %peg
                                                                                                                            |=  [a=@ b=@]
                                                                                                                            ?<  =(0 a)
                                                                                                                            ^-  @
                                                                                                                            ?-  b
                                                                                                                              $1  a
                                                                                                                              $2  (mul a 2)
                                                                                                                              $3  +((mul a 2))
                                                                                                                              *   (add (mod b 2) (mul $(b (div b 2)) 2))
                                                                                                                            ==
                                                                                                                      

                                                                                                                      Examples

                                                                                                                          > (peg 4 1)
                                                                                                                          4
                                                                                                                      
                                                                                                                          > (peg 1 4)
                                                                                                                          4
                                                                                                                      
                                                                                                                          > (peg 4 2)
                                                                                                                          8
                                                                                                                      
                                                                                                                          > (peg 4 8)
                                                                                                                          32
                                                                                                                      
                                                                                                                          > (peg 4 (4 2))
                                                                                                                          32
                                                                                                                      
                                                                                                                          > (peg 8 45)
                                                                                                                          269
                                                                                                                      
                                                                                                                          > (cap (peg 4 2))                            ::`(cap a)` computes whether address `a` is in the head or the tail
                                                                                                                          %2
                                                                                                                      

                                                                                                                      Discussion

                                                                                                                      In other words, the subtree at address a is treated as a tree in its own right (starting with root +1, head +2, and tail +3). Relative address b is found with respect to a, and then its absolute address, within the greater tree, is returned.

                                                                                                                      Running (peg 3 4) in the Dojo, for example, will return 12. Looking at a tree diagram makes it easy to see why.

                                                                                                                                       1
                                                                                                                                    /     \
                                                                                                                                   /       \
                                                                                                                                  /         \
                                                                                                                                 2           3       <- here is the subtree `+3`. The subtree address is `a` in `(peg a b)`
                                                                                                                                / \         / \
                                                                                                                               /   \       /   \
                                                                                                                              4     5     6     7
                                                                                                                             / \   / \   / \   / \
                                                                                                                            8  9  10 11 12 13 14  15
                                                                                                                           /\  /\ /\ /\ /\ /\ /\  /\
                                                                                                                               (continues...)

                                                                                                                      When we consider subtree at address +3 by itself, it has relative addresses that are structured in the same way as its parent tree's absolute addresses. The absolute addresses are given in parentheses in the diagram below. Notice how relative address +4 is at the same position as absolute address +12.

                                                                                                                                  1(3)                        ::new/(old) addresses
                                                                                                                                 /    \
                                                                                                                                2       3
                                                                                                                               (6)     (7)
                                                                                                                              / \       /\
                                                                                                                             /   \     /  \
                                                                                                                            4     5   6    7
                                                                                                                          (12) (13) (14)  (15)
                                                                                                                          / \    / \ / \   / \
                                                                                                                             (continues...)

                                                                                                                      <-

                                                                                                                      1a: Basic Arithmetic

                                                                                                                      1c: Molds and Mold-Builders

                                                                                                                      ->